A downloadable game for Windows

GUNNER

GUNNER is a cinematic cyberpunk run-and-gun action game set in a brutal industrial megacity controlled by HELIX Defense Systems.

You play as Ethan “Gunner” Cole, a former special operations soldier sent into Sector 07 after an entire district suddenly goes dark.

What begins as a routine recovery mission quickly turns into a fight for survival when HELIX’s own automated defense network identifies Ethan and his team as hostile.

Fight through heavily armed soldiers, heavy units, combat drones, automated security systems, industrial facilities, city streets, underground metro infrastructure and hostile HELIX-controlled zones while uncovering what really happened during the BLACKOUT.

The current FREE demo contains two complete playable chapters, each with its own environments, combat encounters and final boss.

CURRENT DEMO CONTENT

CHAPTER 01 — BLACKOUT

Enter the sealed industrial Sector 07 after a HELIX recovery operation goes catastrophically wrong.

Fight through hostile security forces, industrial defenses and heavily fortified facilities before confronting the Siege Core.

CHAPTER 02 — DEADLINE

The conflict expands beyond Sector 07 into a much larger urban environment.

Fight through:

  • city streets
  • industrial districts
  • commercial areas
  • underground metro sections
  • HELIX-controlled infrastructure
  • larger and more varied combat encounters

and face a completely different final threat:

NEXUS.

FEATURES

  • Fast-paced cyberpunk run-and-gun combat
  • Two complete playable chapters
  • Two distinct final boss encounters
  • Keyboard & mouse support
  • Full controller support
  • Mouse and analog-stick aiming
  • Multiple weapons
  • Assault rifle, SMG and shotgun combat
  • Frag grenades
  • Adrenaline / Overdrive combat system
  • Powerful temporary Overdrive weapon
  • Running, jumping, crouching, sliding and climbing
  • HELIX soldiers and heavy combat units
  • Multiple combat drone variants
  • Destructible boss components
  • Multi-stage boss encounters
  • Checkpoints and respawning
  • Four difficulty modes:

    • Easy
    • Normal
    • Hard
    • Insane
  • Cinematic comic-style story introduction
  • Environmental destruction and scripted sequences
  • Explosions, smoke and particle effects
  • Industrial, urban, commercial and underground environments
  • Full pause and settings menu
  • Audio, display and controller settings
  • Windows 64-bit build

TWO VERY DIFFERENT FINAL BOSSES

The bosses are designed around different combat styles rather than simply increasing their health.

SIEGE CORE

A heavily fortified HELIX defensive war machine built around destructible weapons, vulnerable systems and a protected central core.

NEXUS

A far more mobile aerial HELIX combat system capable of vertical movement, ranged attacks, drone deployment and intense arena pressure.

The second boss is deliberately designed to feel fundamentally different from the first.

ADRENALINE / OVERDRIVE

Aggressive and accurate combat builds Ethan’s Adrenaline.

Maintaining strong kill streaks while avoiding damage fills the meter faster.

Once Adrenaline reaches maximum, Ethan temporarily enters OVERDRIVE, gaining access to an extremely powerful high-rate-of-fire weapon capable of tearing through groups of enemies.

The system is designed to reward skilled, aggressive play rather than simply providing a passive stat bonus.

ABOUT THIS BUILD

The original GUNNER vertical slice has grown considerably.

The current demo now contains:

Two full chapters. Multiple environments. New enemies and drones. Expanded combat systems. Two completely different final bosses. Full controller support. Numerous gameplay, stability, collision, checkpoint, UI and quality-of-life improvements.

Development is still ongoing.

Future updates are planned to introduce:

  • additional chapters
  • larger environments
  • new enemy types
  • additional weapons
  • new bosses
  • expanded story content
  • further gameplay systems
  • additional visual and audio improvements

The long-term goal is to turn GUNNER into a complete multi-chapter cyberpunk action game.

CONTROLS

Keyboard & Mouse

A / D — Move Mouse — Aim Left Mouse Button — Fire Space — Jump Ctrl — Crouch / Slide R — Reload 1 / 2 / 3 — Select Weapon G — Grenade E — Interact Esc — Pause

Controller

Full controller support is available, including:

  • movement
  • analog aiming
  • shooting
  • jumping
  • crouching / sliding
  • weapon switching
  • grenades
  • interaction
  • menu navigation

Controller sensitivity and deadzone settings can be adjusted in the Settings menu.

PLATFORM

Windows 64-bit

DEVELOPMENT STATUS

Alpha / In Development

ABOUT THE DEVELOPER

GUNNER is an independent project developed by Márton Lakat.

I’m building the game largely on my own while also being a father of two young children.

Development combines my own game design, testing, direction and implementation work with AI-assisted development tools that help with areas such as programming, iteration and parts of the visual production workflow.

AI allows me to attempt a project of this scale as a solo developer, but every system, level, encounter and final gameplay decision is assembled, tested and directed as part of the GUNNER project.

SUPPORT DEVELOPMENT

The demo is completely free to download and play.

If you enjoy GUNNER and would like to help me continue developing the next chapters, you can support the project here:

☕ Buy Me a Coffee https://buymeacoffee.com/azelso

There is absolutely no requirement to support financially — downloading the game, playing it, leaving feedback, sharing it with someone or reporting a bug already helps enormously.

Support goes toward continuing development of:

  • future chapters
  • new enemies
  • bosses
  • environments
  • weapons
  • audio and visual assets
  • further polish and development tools

FEEDBACK

If you play the demo, I’d especially appreciate feedback about:

  • combat feel
  • difficulty
  • controls
  • boss fights
  • level design
  • performance
  • bugs
  • anything that feels confusing or frustrating

Every download, comment, share and piece of feedback helps GUNNER continue to improve.

Enter the HELIX zone. Survive the BLACKOUT. Discover what is waiting beyond it.

Updated 2 days ago
Published 12 days ago
StatusIn development
PlatformsWindows
AuthorMaxlock
GenreAction, Shooter
TagsCyberpunk, Retro, Singleplayer
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Download

Download
GUNNER_25D_Portable_0.1.1_x64.zip 440 MB
Download
GUNNER_25D_Setup_0.1.1_x64.exe 423 MB

Install instructions

Download & Install Instructions

GUNNER is available in two Windows 64-bit versions.

Recommended — Direct EXE Version

Download the latest GUNNER.exe build.

  1. Download GUNNER.exe.
  2. Place it in any folder you want.
  3. Double-click GUNNER.exe to start the game.
  4. No installation is required.
  5. No additional software or libraries are required.

This is the fastest way to try the demo.

Optional — Windows Installer

If you prefer a standard Windows installation, download:

GUNNER_25D_Setup_0.1.1_x64.exe

  1. Run GUNNER_25D_Setup_0.1.1_x64.exe.
  2. Follow the installation steps.
  3. After installation, launch GUNNER from the Desktop shortcut or Start Menu.
  4. No additional software or libraries are required.

Windows SmartScreen

Because GUNNER is an independent alpha build and the files are currently unsigned, Windows SmartScreen may display a warning.

If this happens:

  • Click More info
  • Click Run anyway

Only do this if you downloaded GUNNER from the official itch.io page:

https://maxlock.itch.io/gunner

Updating the Demo

If you are using the direct EXE version, simply download the newest GUNNER.exe and replace the previous version.

If you installed GUNNER using the Windows installer, run the newest installer to update the existing installation.

Platform: Windows 64-bit Status: Alpha / In Development Installation: Direct EXE or Standard Windows Installer

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